Digi Tech

 

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Designed for educators leading the implementation of the Australian Digital Technologies Curriculum, this stream is a must-attend for those passionate about empowering students through coding, AI, ethical data use, digital citizenship and inclusive digital practices. Explore how emerging technologies - such as generative AI, gamification, assistive tech and esports - can be harnessed to deepen learning, foster creativity and build future-ready capabilities across the curriculum.

 

Benefits of attending

  • Digital literacy through coding, data and computational thinking: discover how to embed coding, computational thinking, and data literacy into teaching practices, empowering students with essential problem-solving and analytical skills for the future workforce.
  • Engagement through design thinking, gamification and innovation: learn how to apply design thinking, gamification strategies and real-world tech challenges to foster creativity, engagement and entrepreneurial thinking in students across learning areas.
  • Cybersecurity awareness and digital citizenship: gain essential insights into teaching cybersecurity, online safety and ethical technology use, helping students navigate and contribute to the digital world safely and responsibly.
  • Enhance programming skills with graphic design-based instruction: learn how to use graphic design principles in programming instruction to provide clearer, more explicit teaching, making complex coding concepts easier to grasp for students of all levels.
  • Explore collaborative intelligence with AI: understand the growing role of generative AI in the classroom and how it can enhance collaborative learning, teaching students how to engage with invisible AI prompts to boost problem-solving, creativity and critical thinking.
  • Inclusive teaching with assistive and accessible technologies: learn how to implement inclusive design principles and assistive technologies to support students with diverse learning needs, ensuring access and engagement for all learners.
  • Embed sustainability and ethical practice into digital learning: explore how to integrate sustainability concepts and ethical digital practices into teaching, encouraging students to innovate responsibly and consider the environmental and social impacts of technology.

Who is it for?

  • Digital technology teachers / DT coordinators
  • ICT teacher
  • Coding / computing teachers
  • STEM coordinator / STEM teachers
  • STEAM coordinators / STEAM teachers
  • Head of digital learning
  • eLearning specialist
  • Curriculum leader – digital technologies
  • Innovation and technology integration specialist
  • Media arts / digital media teachers
  • Digital pedagogy coaches / digital learning coaches
  • Esports program coordinators
  • Deputy principals – innovation / learning & teaching
  • Inclusive education or diversity coordinators
  • Library / information services leaders

 

 

 

 

 

 

Digi Tech, Wednesday 3 June 2026

Ian Preston
Digi Tech
12:30

Virtual, connected, future-focused: Building world-class STEM from regional NSW

Senior Representative
Digi Tech
13:10

VEX Robotics Presentation

Kerry Daud
Digi Tech
13:40

Generative minds: Exploring AI as a powerful idea amplifier in supporting student reach their creative potential

Callum Simmons
Digi Tech
14:20

Using esports for engagement

Callum Simmons, Digital Technologies & HPE Teacher, Emerald State High School
Balaji Kurappiah
Digi Tech
15:00

From consumers to creators: Launching a podcaster program in your school

3-5 key takeaways for attendees

·       From Consumers to Creators: Shift students from passive screen time to active production by building a professional-grade "Podcaster Program" in any school.

·       A Proven Framework: Learn how Gulgong Public School integrated podcasting and 3D printing to lead national conversations, regardless of their regional location.

·       Authentic Student Agency: Discover how real-world storytelling and influencer engagement build student confidence, literacy, and technical fluency.

·       The 3D-Podcast Ecosystem: See how physical creation (Bambu 3D printing) and digital media (videocasting) work together to support deep, multi-modal learning.

·       Scalable Tech Integration: Get a practical roadmap to implement high-impact tech programs that align with the curriculum and future-skills development.

Balaji Kurappiah, STEM Coordinator / Lead Educator, Gulgong Public School
Sandy Neisler
Digi Tech
15:25

From classroom to world stage: Inspiring upper primary students through robotics

Jason Lane
Digi Tech
16:10

From little things big things grow: Building inclusive and sustainable esports programs in schools

Panel discussion
Digi Tech
16:30

Press start on net zero: Minecraft, climate action and children’s rights

    imate education is essential as schools prepare students to understand and contribute to the transition to Net Zero. Eco Detectives Unite – The Race to Zero, launching during EdTech Week, shows how Minecraft Education can transform climate and sustainability concepts into immersive, student-driven learning experiences.

    In this session, the NSW Department of Education STEM Enrichment team explores the strategic importance of Net Zero education and demonstrates how game-based learning supports systems thinking, collaboration and real-world problem solving. Participants will experience a guided tour of the Minecraft world, followed by insights from UNICEF Australia, linking climate learning to children’s rights and global citizenship.

     

    Audience takeaways

  •     Early access to Eco Detectives Unite – The Race to Zero in Minecraft Education, with a guided overview of how the world works and how it can be implemented in classrooms.

  •     Ready-to-use classroom resources that teachers can download and use immediately, including lesson ideas, curriculum links and student activities.

  •     Practical strategies for teaching Net Zero and sustainability, using immersive game-based learning to develop systems thinking, collaboration and problem-solving.

  •     Connections to global citizenship and children’s rights, with ideas for empowering students to take action on climate challenges in their schools and communities.

last published: 15/Apr/26 07:55

Digi Tech, Thursday 4 June 2026

Panel discussion
Digi Tech
11:00

From regional classrooms to real-world impact: Authentic digital learning that builds equity, agency and future pathways – women in STEM

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  • Practical strategies for embedding authentic, project based digital technologies learning that extends beyond the classroom
  • How industry partnerships can transform student engagement, aspiration and career awareness, particularly in regional settings
  • Approaches to increasing participation and retention of girls and under represented students in STEM and digital fields
  • Ways to develop student agency, critical thinking and creativity in an AI driven world
  • Evidence of impact from long term, scalable school programs that connect learning with real world outcomes

Mckenna Bruderlin, Year 10 Women in STEM Student & 2025 AUSEF National Finalist, Rutherford Technology High School
Kayla Brazier, Year 9 Women in STEM Student & Lead driver of the H2GP hydrogen powered vehicle team that travelled to Germany to represent Aust, Rutherford Technology High School
Lily Stewart, ear 9 Women in STEM Student & Pioneering participant in the Women in STEM Program and Leader of the RTHS Women in STEM Podcast, Rutherford Technology High School
Dilasnee Senevirathne, Year 9 Women in STEM Student & 2025 NSW Young Business Mind of the Year, Rutherford Technology High School
Bo Stjerne Thomsen
Digi Tech
11:40

From mystery to mastery: Building AI literacy through creativity and collaboration

This session is for educators and leaders looking to understand and discuss the complexities – and opportunities – of teaching AI concepts to students. Emphasizing a child-first approach, participants will learn how to build AI literacy while promoting creativity and critical thinking through hands-on learning.

Attendees will be inspired to empower their students to navigate the AI landscape responsibly and with curiosity. 

 

Panel discussion
Digi Tech
12:10

Tactile tools, future skills: How physical play builds digital minds

Boost Brain Power: Use "unplugged" coding to strengthen Executive Functions—helping students develop the planning, focus, and self-control needed for every subject.

Make Thinking Tangible: Transition from screen-based learning to physical computing to help students "materialize" abstract concepts and see how logic works in the real world.

Ignite Lifelong Passion: Start hands-on science early to build "STEM confidence" in every student, ensuring they see themselves as capable scientists before they leave primary school.

Construct Social Skills: Use physical builds and robotics to teach Social-Emotional Learning (SEL), fostering the communication, resilience, and teamwork required for the 21st-century workplace.

Panel discussion
last published: 15/Apr/26 07:55