Digi tech

 

Supported by

 

Designed for educators leading the implementation of the Australian Digital Technologies Curriculum, this stream is a must-attend for those passionate about empowering students through coding, AI, ethical data use, digital citizenship and inclusive digital practices. Explore how emerging technologies - such as generative AI, gamification, assistive tech and esports - can be harnessed to deepen learning, foster creativity and build future-ready capabilities across the curriculum.

 

Benefits of attending

  • Digital literacy through coding, data and computational thinking: discover how to embed coding, computational thinking, and data literacy into teaching practices, empowering students with essential problem-solving and analytical skills for the future workforce.
  • Engagement through design thinking, gamification and innovation: learn how to apply design thinking, gamification strategies and real-world tech challenges to foster creativity, engagement and entrepreneurial thinking in students across learning areas.
  • Cybersecurity awareness and digital citizenship: gain essential insights into teaching cybersecurity, online safety and ethical technology use, helping students navigate and contribute to the digital world safely and responsibly.
  • Enhance programming skills with graphic design-based instruction: learn how to use graphic design principles in programming instruction to provide clearer, more explicit teaching, making complex coding concepts easier to grasp for students of all levels.
  • Explore collaborative intelligence with AI: understand the growing role of generative AI in the classroom and how it can enhance collaborative learning, teaching students how to engage with invisible AI prompts to boost problem-solving, creativity and critical thinking.
  • Inclusive teaching with assistive and accessible technologies: learn how to implement inclusive design principles and assistive technologies to support students with diverse learning needs, ensuring access and engagement for all learners.
  • Embed sustainability and ethical practice into digital learning: explore how to integrate sustainability concepts and ethical digital practices into teaching, encouraging students to innovate responsibly and consider the environmental and social impacts of technology.

Who is it for?

  • Digital technology teachers / DT coordinators
  • ICT teacher
  • Coding / computing teachers
  • STEM coordinator / STEM teachers
  • STEAM coordinators / STEAM teachers
  • Head of digital learning
  • eLearning specialist
  • Curriculum leader – digital technologies
  • Innovation and technology integration specialist
  • Media arts / digital media teachers
  • Digital pedagogy coaches / digital learning coaches
  • Esports program coordinators
  • Deputy principals – innovation / learning & teaching
  • Inclusive education or diversity coordinators
  • Library / information services leaders