Jane Abrams | Head of Education (Product)
Grok Academy

Jane Abrams, Head of Education (Product), Grok Academy

Jane graduated from the University of Sydney with a Master of Teaching and a passion for creating compelling and meaningful learning experiences. After many years making maths education games at Shiny Things, she joined the Grok Learning team. She is completely new to programming but loves the opportunity to learn new skills. She hopes to make programming education more accessible so that more people can have just such an opportunity!

Appearances:



Day 1 @ 11:20

Scaffolding Scratch: keeping kids engaged (primary)

One of the strengths of Scratch is that it provides students with a creative outlet to demonstrate their programming knowledge and skills. This also creates a significant challenge – how do you ensure that the projects students build have the complexity necessary to develop and stretch their capability in Digital Technologies? In this talk, we’ll discuss how we use a concept-driven approach to scaffold learning, and design tasks with sufficient complexity to challenge and extend students.

Who Should Attend?

  • Primary and Lower Secondary teachers (3-7) and pre-service teachers looking to teach digital technologies and considering using Grok Academy’s resources.
  • Teachers and technology leaders seeking advice on effective pedagogical approaches for teaching programming at their school. 

Day 1 @ 11:40

Workshop - Scaffolding Scratch: keeping kids engaged (primary)

Day 1 @ 15:00

Where students go wrong: debugging programming pitfalls (secondary)

We’ve seen hundreds of thousands of attempts from students solving all kinds of programming problems over many years running the NCSS Challenge and our DT Challenges. Analysis of those submissions has allowed us to understand the most common mistakes students make when attempting to write their own programs, and in this talk we’ll share our insights with you!

Who Should Attend?

  • Secondary teachers (7-12) and pre-service teachers looking to teach digital technologies and develop their knowledge of debugging and remediation strategies for common programming pitfalls.

Day 1 @ 15:20

Workshop - Where students go wrong: debugging programming pitfalls (secondary)

Day 2 @ 10:40

Scaffolding Scratch: keeping kids engaged (primary)

One of the strengths of Scratch is that it provides students with a creative outlet to demonstrate their programming knowledge and skills. This also creates a significant challenge – how do you ensure that the projects students build have the complexity necessary to develop and stretch their capability in Digital Technologies? In this talk, we’ll discuss how we use a concept-driven approach to scaffold learning, and design tasks with sufficient complexity to challenge and extend students.

Who Should Attend?

  • Primary and Lower Secondary teachers (3-7) and pre-service teachers looking to teach digital technologies and considering using Grok Academy’s resources.
  • Teachers and technology leaders seeking advice on effective pedagogical approaches for teaching programming at their school. 

Day 2 @ 11:00

Workshop - Scaffolding Scratch: keeping kids engaged (primary)

Day 2 @ 13:00

Where students go wrong: debugging programming pitfalls (secondary)

We’ve seen hundreds of thousands of attempts from students solving all kinds of programming problems over many years running the NCSS Challenge and our DT Challenges. Analysis of those submissions has allowed us to understand the most common mistakes students make when attempting to write their own programs, and in this talk we’ll share our insights with you!

Who Should Attend?

  • Secondary teachers (7-12) and pre-service teachers looking to teach digital technologies and develop their knowledge of debugging and remediation strategies for common programming pitfalls.

Day 2 @ 13:20

Workshop - Where students go wrong: debugging programming pitfalls (secondary)

last published: 11/Aug/22 02:45 GMT

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