EduTECH’s Virtual Higher Ed congress is a strategic-level conference that explores how higher education is evolving and what strategies university VCs and leadership teams can adapt to remain financially viable, attract investment and donations, implement new technology, finance research, improve standards, attract more students, compete domestically and internationally…. and climb international university rankings.



Leadership & Management
  • Vice Chancellors
  • Deputy VCs
  • Pro VCs
  • Provosts
  • Executive Directors
  • Directors and Executives
  • ICT Leaders
Faculty Staff
  • Deans
  • Heads of School
  • Faculty Heads
  • Learning Directors
  • Instructional Designers
  • Senior Lecturers
  • eLearning Managers


  • Ed-tech
  • Remote learning
  • Social Issues
  • Global partnerships
  • Funding & finance
  • Student acquisition & marketing
  • International Students post-Covid
  • Employability
  • Collaboration with industry and TAFE
  • Micro-credentialing



International Competitiveness
Student Attraction & Retention

Higher Ed & Tertiary Education Channel, Tuesday 17 August 2021

Verity Firth
Higher Ed & Tertiary Education Channel

Equity in education - How to best address educational disadvantage amongst low socio-economic groups, including rural and remote Indigenous communities.

Panel discussion
Higher Ed & Tertiary Education Channel

PANEL - How 'Digital' is Transforming Higher Education: The impact, the learnings and the future

As challenging as the pandemic continues to be for Higher Education globally, the effects thus far have operated in the realm of 'known knowns'. Current digital transformation projects targeting student experience and success, as well as institutional operations, are largely ones that were already in progress or planned to start before March 2020. The impact of COVID-19 has dramatically accelerated and increased the pace and scale of those initiatives. In this session, join our panel of local and global industry experts to discuss the impact this has had on education institutions and their engagement model, the key lessons learned, and what the next phase of transformation could look like.
Rowan Tulloch
Higher Ed & Tertiary Education Channel

The Gamification of Tertiary Education - Using alternate reality gaming and gamification techniques to increase student engagement

  • Best practices for combining play and pedagogy in a university context
  • Methodologies for designing educational games and puzzles
  • How to build intrinsic motivation rather than rely on extrinsic reward
  • Moving beyond points and achievements
  • What gamification can and can’t do
Panel discussion
Higher Ed & Tertiary Education Channel

Education beyond Covid: How technology has changed the way we educate in a world that refuses to stand still

Education today is marked by a disconnected experience between teachers, students and curriculum. The education industry has been slow to adopt digital technology as a way to transform instruction. As the industry shifts from instructor-led lectures to blended learning experiences, it’s time for technology to play a role in the experience, not just the delivery of materials. We are working to bring technology into the core of education with tools that empower educators to create courses in new and different ways.
  • Learn how to futureproof education: invest in institution infrastructure projects to create learning spaces of the future, focus on adoption of online learning strategies and technologies and focus on adequately structured student support mechanisms.
  • Learn how Canvas helped RMIT maintain continuity and service during ongoing chaotic times
  • Learn how Canvas’s arcitecture offers a new paradigm for sharing, discovering and collaborating around the best ways to teach and learn; including a move away from traditional exam based assessments and more focus on authentic learning & assessment.
last published: 16/Aug/21 10:05

Higher Ed & Tertiary Education Channel, Wednesday 18 August 2021

Kate Carruthers
Higher Ed & Tertiary Education Channel

Data Protection for Higher Education

  • An overview of the data protection issues facing the education industry
  • Some tips on where to start with protecting your data
  • The need for teamwork and collaboration across the organisation
Andrew Liberale
Higher Ed & Tertiary Education Channel

National VET Datastreamling Initiative

Historical approaches to data collection, data validation and reporting are changing across the VET landscape with the range of user needs, requirements and expectationsaccelerating in complexity and sophistication.Information is key to many domains in Australia’s VET sector, particularly as the need for high quality and timely consumer information grows. The Vocational Education and Training (VET) Data Streamlining initiative transforms current data collection processes by using centralised, state-of-the-art data exchange providing near real-time data capability between system stakeholders including RTOs, SMSs, STAs, NCVER, Commonwealth and many reference data providers. World-leading education and training needs to be supported by quality data, information and contemporary technology. Key points we will cover:
  • The Changing VET Sector
  • Current Needs and Opportunities
  • Our Extended Proof of Concept (ePoC) Showcase - Near Real-Time Data Collection, Validation, Reporting & Analytics
  • The Plan to Productionise
  • Our Lessons Learnt so far
Panel discussion
Higher Ed & Tertiary Education Channel

Higher Education Trends 2021 - What’s top of mind for students and staff?

As the world continues to battle COVID-19, higher education institutions continue to face massive disruption as they sprint to support students, faculty and staff in a new 'learn and work from anywhere’ world. In this session. Tune in to hear the Top 5 trends affecting higher education right now, as highlighted in Salesforce.org's latest industry research, which surveyed more than 2000 staff and students across Australia, Europe and North America.
Serryn O'Regan
Higher Ed & Tertiary Education Channel

What are the real employability skills employers are saying they need?

This presentation is about taking education and student’s employability to the next level - how do we prepare them for their career/job (other than the expected skills and knowledge they need to have as a baseline)?
  • What employability is usually said to mean
  • What employers are saying it really means
  • How do we prepare students to really be employable?
Dale Linegar
Higher Ed & Tertiary Education Channel

How games can take higher education to the next level

Drawing on over 15 years experience developing serious games for universities throughout the world, Dale will examine:
  • When to consider using games for education
  • Benefits of games for education
  • Best practice when developing and deploying games for learning
  • Examples of how games developed here in Australia are being used by universities around the world.
last published: 16/Aug/21 10:05
EduTECH 2021