EduTECH’s Digital Technologies Conference (previously called ClassTECH) is for teachers responsible for teaching the Australian Digital Curriculum, as well as any teacher interested in teaching with and about coding, robotics, AR/VR, drones, multi-media, Esports, gamification, Artificial Intelligence, and any new digital technology.
How do you prepare a student for a world where the Digital Technology landscape is still being invented? How do you ensure that transferable skills (such as computational thinking, problem-solving, logical deduction and even lateral thinking and creativity) can be nurtured and extended with both the head and the hands? Using the interconnected and scalable LEGO Learning System – like LEGO Education Spike Essential (for GrK-5) and Spike Prime (for Yr6-8) – this presentation will see a practical demonstration of how to engage students in a ‘hands on’ reverse engineering lesson. By harnessing the students’ past experience with the familiar LEGO brick, pairing it with the intuitive Spike coding and automation, and packaged into a learning activity by two teachers with 40 years’ experience between them, this session will have you redesigning the way you approach problem-solving through play.
Computational thinking has become increasingly important in all industries as a means of deconstructing problems and co-creating potential solutions. Join us as we unpack what it looks like to tackle this in our K-12 co-educational context, whilst focusing on transferable skill development as we seek to empower today’s critical thinkers to be the collaborative problem solvers of tomorrow.