Shaun has over 15 years of experience as an educator in game design, game-based learning and gamification in Republic Polytechnic. He teaches Game Theory, Board & Card Game Design, and 2D Art. He is engaged in the application, and prospects of game-based learning as an academic researcher. Specialising in Applied Teaching & Learning, he believes compelling play experiences is the key to elevate learning in the new landscape of education. His philosophy in game design is identical to his methods as a dungeon master – it’s all about the depth of the player’s (or learner’s) experience.
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