Dr. Charles Sharma Naidu is an educator with over 20 years of experience. He holds a BA (Hons) in Graphic Design from Central Saint Martin’s College of Art and Design in London, a Master’s degree in Education Technology from University Technology Tun Hussein Onn, Johor, and a Ph.D. in Education from Taylor’s University, specializing in Gamified Simulations as Pedagogy. He is widely recognized for his expertise in e-learning methods and has received several prestigious awards in the field. Driven by a passion for innovative teaching and learning methodologies, he has made significant contributions in areas such as immersive teaching and learning in XR and gamification. Beyond his academic pursuits, Dr. Naidu is a professional member of the Malaysia Board of Technologists and a certified Trainer. He has conducted Creative Thinking Skill training and gamification workshops for educators and for students. Currently, he is a senior lecturer in The Design School at Taylor’s University Lakeside Campus and is the Director of VORTEX XR Lab (Virtual Online Future Technology and Extended Reality).
XR tech involving VR, AR and MR have gained momentum in recent years and there are countless uses and applications of XR technology in education. However, there is still a huge disparity between those who are technologically savvy and those who are new to this technology. As educators, how do we find the purpose and the need to adopt such technology in teaching and learning? This workshop is a sharing session of the XR adoption experience and also an explorative session to discuss the best solutions for specific pedagogical scenarios.
Attendees should bring their laptop for this workshop session.
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