Bina Rai | Associate Professor
National University of Singapore

Bina Rai, Associate Professor, National University of Singapore

Dr Bina Rai is a microbiologist, bio-engineer and a community-engaged educator. She is the Associate Head (FYP) and Associate Professor with the Department of Biomedical Engineering, NUS. She is the course lead for three modules, BN3402 - Bioanalytical Methods for Engineers, BN4701 - Serious Games for Health and BN5304 - Biomedical Engineering Practice and Innovation. She views herself as an educational innovator and instructional designer dedicated to bringing joy and play back into the classroom. Dr Rai is passionate about the advancement of science and engineering undergraduate interdisciplinary teaching. Dr Rai actively teaches and conducts research on gamification, virtual reality simulations and serious games for education and healthcare applications. As a member of bGood and the Health District Initiative, she conducts co-design workshops and guides the translation of student bespoke solutions for engaged and inclusive communities. Aligned to her interest in scientific communication, she has published about her teaching efforts in various online platforms and is on the editorial board for the Journal of Applied Learning and Teaching (JALT). As a result of her continued efforts to enhance instruction, learning and assessment, Dr Rai was awarded the Tertiary Educator of the Year at Edutech (Asia) Awards in 2017, the Innovplus Award in 2020 (a competitive learning innovation grant challenge), the College Educator Award in 2023 and the Annual Teaching Excellence Awards consecutively in 2023 and 2024.

Appearances:



EDUtech Asia 2024 Conference Day 1 @ 13:00

Show & Tell – Use it or lose it: how gamification can help improve student learning experience and outcomes

  • Targeting long-term memories in learners by using game elements that trigger episodic memory and emotion
  • Application and adaptation of a serious games design and assessment framework intended for learning brain anatomy and memory
  • The use of virtual reality to create an immersive learning experience for undergraduate students

 

last published: 04/Oct/24 08:55 GMT

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